I = (0.78, 2.02)
C = Point(yAxis)
c = Circle(C, 2)
T = Point(c)
a = Line(C, T)
D = Intersect(a, xAxis)
b, d = AngularBisector(xAxis, a)
e = OrthogonalLine(I, d)
f = OrthogonalLine(I, b)
XX = Intersect(e, xAxis)
X' = Intersect(f, xAxis)
g = OrthogonalLine(XX, xAxis)
h = OrthogonalLine(X', xAxis)
P = Intersect(d, g)
P' = Intersect(b, h)
k = Circle(P, XX)
p = Circle(P', X')
i = OrthogonalLine(I, xAxis)
I' = Intersect(i, xAxis)
q = Circle(I, I')
j, l = Tangent(C, q)
A = Intersect(l, xAxis)
B = Intersect(j, xAxis)
poly1, c_1, a_1, b_1 = Polygon(A, B, C)
r = Circle(A, B, C)
E = Intersect(c, yAxis, 1)
angleTCE = Angle(T, C, E)
m = Segment(P', P)
n = LineBisector(B, C)
s = LineBisector(C, A)
S = Intersect(n, s)