Objectif

Objet

Image réelle

Oculaire

Yeux

Image virtuelle

Réglage grossissement

I = (3.1196135551644195, -8.182559166065388)
H = (2.435844097552791, -0.38558976487101776)
m = Ray(I, H)
J = Intersect(m, xAxis)
n = OrthogonalLine(J, xAxis)
A = Point(yAxis)
B = Point(yAxis)
a = Segment(A, B)
F = Point(xAxis)
F' = Mirror(F, a)
D = Point(n)
C = Point(n)
b = Segment(C, D)
Z = Point(b)
O = Intersect(xAxis, a)
c = Line(Z, O)
d = Line(Z, xAxis)
T1 = Intersect(d, a)
e = Line(F', T1)
Z_{image} = Intersect(c, e)
f = Line(F, Z)
T2 = Intersect(f, a)
g = Line(T2, xAxis)
lieu1 = Locus(Z_{image}, Z)
E = Point(xAxis)
h = Line(E, a)
G = Point(h)
G' = Mirror(G, xAxis)
i = Segment(G, G')
F2 = Point(xAxis)
F2' = Mirror(F2, i)
j = Line(Z_{image}, xAxis)
U1 = Intersect(g, h)
k = Line(U1, F2')
l = Line(Z_{image}, E)
Z_{image virtuelle} = Intersect(k, l)
lieu2 = Locus(Z_{image virtuelle}, Z)
K = Point(n)
p = Segment(I, J)